﻿using System;
using System.Collections.Generic;
using System.Text;

namespace MindFactorial.LaunchPoint.Console.Library
{
    /// <summary>
    /// interface for all deactivatable objects
    /// </summary>
    public interface IDeactivateListener
    {
        /// <summary>
        /// deactivates the object
        /// </summary>
        void Deactivate();
    }
}
